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You can now undo Weapons spawned through Spawnmenu with middle mouse click or the Creator tool (Community Contribution).An infinite loop with CAI_TrackPather on ep2_outland_11a (and possibly other maps/places).A crash with npc_alyx shooting on a server with no players.Icon Editor erroring when editing a spawnicon which was removed (spawnmenu_reload).Lua errors when thrusters are trying to use NULL particle emitters.MP3/OGG sounds being cached even when they don't exist/failed to load.Hover state of DSlider's draggable "knob".(env_)explosions not respecting the NODLIGHTS flag.vmf is not located in the GarrysMod/garrysmod/maps folder "Browse" for func_instance in Hammer not filling the field properly when map."snap to grid" display in Hammer not updating when it should.HLMV not being able to open VPK folders (and potentially other places not detecting VPK folders).Certain labels/buttons in Hammer model picker being cut off.GMOD_SendToClient having inflated buffer sizes.DNumberScratch's value going out of bounds of the blue background with huge values.Entering a vehicle while crouched saving and restoring the crouched view offset when exiting the vehicle even though the player is forced to un-crouch.Being able to "store an attack" using the Fists SWEP by switching away after pressing LMB and before the attack is performed.Thruster not working at all if it was turned on while frozen by the Physics Gun."Cleanup Scripted Weapons" button only cleaning up Scripted Entities and not Weapons (now does both), missing translation for "#Cleaned_Sents".Gravity Gun launch/punt effects coming from the wrong place in 3rd person for local player.Gravity Gun leaving held prop stuck mid air on client when the Gravity Gun is switched away too quickly.Dupe anti spam is now per-player on server and also exists on client.
DARKRP GAMEMODE IS STUCK DOWNLOAD
DARKRP GAMEMODE IS STUCK CODE
Server related steam error code translations.Prop_dynamic_glow as alias of prop_dynamic.Info_particle_target as alias of info_target.Simple multiplayer support for color_correction_volume.Env_projectedtexture: added "style" and "pattern" keyvalues/inputs, SetNear/FarZ inputs and more.Point_viewcontrol features from CSGO: SetTarget/SetTargetAttachment/ReturnToEyes/TeleportToView/SetTrackSpeed/SetPath inputs, "fov" "trackspeed "fov_rate" keyvalues, Set FOV spawnflag.Default keybinds to Lamp and Light tools."enable realistic fall damage" option to "start new game" for Sandbox.
DARKRP GAMEMODE IS STUCK UPDATE
4 map icons from the Team Fortress 2 Halloween 2020 update.Ability to hide news in main menu (News posts younger than 7 days are still force shown)."Followed" and "Favorite" sections to Addons menu."Playback rate" slider for Spawn Icon editor.
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